Darths & Droids

ARCHIVE     FORUM     CAST     FAN ART     RSS     IPAD     FAQ     ACADEMY    

<     Episode 1206: The Nave of Tentacles     >

Episode 1206: The Nave of Tentacles


It helps if you make your random encounters not look like random encounters. Every encounter with a potential enemy or ally should appear to be an important part of the adventure...

Except when you want to push the players to hurry up because they're dawdling. In that case it's important to make sure they know they are random encounters and they can expect to gain absolutely nothing relevant to the adventure - rather the only thing that can happen is that they lose health/resources. So in such cases make sure the players are aware that you're rolling up an encounter on a table.

(Our GM here is not applying this advice perfectly.)


GM: The guards lead you down a corridor of prison cells.
GM: As you walk between the cells a... <roll> tentacle reaches out and grabs <roll> C-3PO.
C-3PO: Eurgh!
Tentacle: {soft voice} Help, you gotta get me outta here!
C-3PO: Not in a position to be taking on quests here, pal.
Luke: No, this could be important!
R2-D2: He rolled a random encounter and a tentacle appeared and attacked Threepio. How do you imagine this ends well?
C-3PO: Well, Mr Green Tentacle, if you let me go I'll see what I can do.
Tentacle: {soft voice} Tell Dr Fred!
R2-D2: Good work, Threepio.
[SFX]: < bippity tong po-fipgi-doip-bedoop >
C-3PO: Yeah, we're no suckers.

Our comics: Darths & Droids | Irregular Webcomic! | Eavesdropper | Planet of Hats | The Dinosaur Whiteboard | The Prisoner of Monty Hall | mezzacotta
Blogs: dangermouse.net (daily updates) | 100 Proofs that the Earths is a Globe (science!) | Carpe DMM (whatever) | Snot Block & Roll (food reviews)
More comics we host: Lightning Made of Owls | Square Root of Minus Garfield | iToons | Comments on a Postcard | Awkward Fumbles
Published: Sunday, 07 June, 2015; 03:11:10 PDT.
Copyright © 2007-2021, The Comic Irregulars. irregulars@darthsanddroids.net