Moonshots & Mishaps


Stage 50: And There's Nothing I Can Do

Stage 50: And There's Nothing I Can Do

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Be thankful that commercial airline pilots don't need to make skill rolls to take off and land safely. If real life used the mechanics of a roleplaying game, disastrous things would happen to you several times every day.

But on the other hand, you'd still be able to fight a group of ninjas effectively with multiple serious wounds and would heal fully a week later with virtually zero chance of infection.

In the real world of the Moonshots & Mishaps universe, of course, Apollo 13 doesn't exist. That's the premise of this entire comic, after all. But most of the other things we know and love (such as space exploration) do, albeit modified by the lack of Apollo 13:


Lovell: Our next broadcast will be from Fra Mauro on the surface of the moon.
Lovell: The moon, baby! I'll be searching it for valuable mon rocks!
CAPCOM: Great show. Some housekeeping tasks. Can you roll right to zero six zero.
Swigert: Roger. Rolling right, zero six zero. Pilot roll: 15.
CAPCOM: And give your oxygen tanks a stir.
Swigert: Roger that.
GM: Make an Engineering roll.
Swigert: To stir the tanks?
GM: It's just a routine check for critical systems failure. 2 or higher will be enough. And you get a reroll.
SFX: roll
SFX: roll
Lovell: Uh. Houston, we have a problem.

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Last updated: Monday, 26 December, 2016; 16:17:05 PST.
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