As a GM, you should always do your best to encourage players new to roleplaying. Give them a chance to make an important contribution to the progress and success of the adventure.
And don't underestimate them.
Boss Nass: Jar Jar? What yousa has to say?
Jar Jar: Muy muy. Mesa thinks yousa should be helpin', because these issa good peoples.
Boss Nass: Hmmm. Does you has a plan?
Jar Jar: Wesa join forces with da Naboo and fights da droids and beats dem.
Jar Jar: Then wesa gets da Lost Orb back from da Trade Federation!
Boss Nass: Good plan, Jar Jar. Okay, wesa helpin' you.
Jar Jar: Not so fast! Yousa should demand payment!
Boss Nass: Good thinking, Jar Jar! What do you suggest?
Jar Jar: Ten peoples a day! Da Gungans never has to worry about food again!
Boss Nass: Hmmm. What say yousa Jedi?
Qui-Gon: Six people a day!
Anakin: It's a small price to pay for freedom.
Qui-Gon: I roll a 15 on Bargaining!
R2-D2: Should have countered with four a day.