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    <title>Darths &amp; Droids</title>
    <link>http://www.darthsanddroids.net/</link>
    <description>Star Wars as it would have been played as an RPG.</description>
    <language>en-au</language>
    <pubDate>Tue, 15 May 2012 10:11:01 +0000</pubDate>
    <lastBuildDate>Tue, 15 May 2012 10:11:01 +0000</lastBuildDate>
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      <title>Darths &amp; Droids</title>
      <link>http://www.darthsanddroids.net/</link>
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    <item>
      <title>Episode 727: The Cake is a Lie</title>
      <description>&lt;p&gt;&lt;img src=&quot;http://www.darthsanddroids.net/comics/darths0727.jpg&quot; width=&quot;600&quot; height=&quot;800&quot; alt=&quot;Episode 727: The Cake is a Lie&quot;&gt;&lt;/p&gt;&lt;div class=&quot;text&quot;&gt;
&lt;p&gt;
The Revelation can be a powerful moment in a character's life. They learn something that overthrows everything they (thought they) knew about
themself and the world around them.
&lt;/p&gt;&lt;p&gt;
No reason not to make it a joyous occasion!
&lt;/p&gt;

&lt;/div&gt;</description>
      <pubDate>Tue, 15 May 2012 10:11:01 +0000</pubDate>
      <guid>http://www.darthsanddroids.net/episodes/0727.html</guid>
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    <item>
      <title>Episode 726: Hermit Gab</title>
      <description>&lt;p&gt;&lt;img src=&quot;http://www.darthsanddroids.net/comics/darths0726.jpg&quot; width=&quot;600&quot; height=&quot;800&quot; alt=&quot;Episode 726: Hermit Gab&quot;&gt;&lt;/p&gt;&lt;div class=&quot;text&quot;&gt;
&lt;p&gt;
Every character needs a turning point. A fateful decision. A moment that defines the rest of their life.
&lt;/p&gt;&lt;p&gt;
Often this occurs without much fanfare. It could be a decision made in the heat of battle, amidst the whirls of blades and the roll of dice.
Or something that occurs in a conversation with the king, that changes the course of empires because the GM has decided that the king's reaction
will be based on what the PC does. You can set up situations like this.
&lt;/p&gt;&lt;p&gt;
But an interesting way to to approach them instead is to draw attention to them. Make it abundantly clear to the character (and the player)
that &lt;i&gt;this&lt;/i&gt; one decision will have the potential to change &lt;i&gt;everything&lt;/i&gt; about the campaign from now on. Lead them by the hand. Say,
&quot;These are your choices.&quot; Explain what a decision either way will mean, and how it will flow on to affect things across the span of continents,
worlds, and decades.
&lt;/p&gt;&lt;p&gt;
Then sit back and watch.
&lt;/p&gt;

&lt;/div&gt;</description>
      <pubDate>Sun, 13 May 2012 10:11:01 +0000</pubDate>
      <guid>http://www.darthsanddroids.net/episodes/0726.html</guid>
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    <item>
      <title>Episode 725: A Perfectly Reasonable Explanation</title>
      <description>&lt;p&gt;&lt;img src=&quot;http://www.darthsanddroids.net/comics/darths0725.jpg&quot; width=&quot;600&quot; height=&quot;800&quot; alt=&quot;Episode 725: A Perfectly Reasonable Explanation&quot;&gt;&lt;/p&gt;&lt;div class=&quot;text&quot;&gt;
&lt;p&gt;
Characters need history. A background that ties them to the game world, that gives them family, and the sense that other people out there
in the otherwise anonymous wilderness might be interested in them. Something that connects them to wider events.
&lt;/p&gt;&lt;p&gt;
Given how the typical roleplayer generates a character, it might be a good idea to have someone &lt;i&gt;else&lt;/i&gt; tell them all this stuff.
&lt;/p&gt;

&lt;/div&gt;</description>
      <pubDate>Thu, 10 May 2012 10:11:01 +0000</pubDate>
      <guid>http://www.darthsanddroids.net/episodes/0725.html</guid>
    </item>

    <item>
      <title>Episode 724: A Duck's Quack</title>
      <description>&lt;p&gt;&lt;img src=&quot;http://www.darthsanddroids.net/comics/darths0724.jpg&quot; width=&quot;600&quot; height=&quot;800&quot; alt=&quot;Episode 724: A Duck's Quack&quot;&gt;&lt;/p&gt;&lt;div class=&quot;text&quot;&gt;
&lt;p&gt;
Polite, softly spoken insistence can work wonders.
&lt;/p&gt;&lt;p&gt;
Just hold the big stick in a not-quite-inconspicuous way.
&lt;/p&gt;

&lt;/div&gt;</description>
      <pubDate>Wed, 9 May 2012 17:07:03 +0000</pubDate>
      <guid>http://www.darthsanddroids.net/episodes/0724.html</guid>
    </item>

    <item>
      <title>Episode 723: Slagging Off</title>
      <description>&lt;p&gt;&lt;img src=&quot;http://www.darthsanddroids.net/comics/darths0723.jpg&quot; width=&quot;600&quot; height=&quot;800&quot; alt=&quot;Episode 723: Slagging Off&quot;&gt;&lt;/p&gt;&lt;div class=&quot;text&quot;&gt;
&lt;p&gt;
Another metal that has a ridiculously low melting point is &lt;a href=&quot;http://en.wikipedia.org/wiki/NaK&quot;&gt;NaK&lt;/a&gt;, or sodium-potassium alloy.
Sodium melts at 97.7&amp;deg;C, so you could melt it with boiling water - remembering of course that sodium exposed to water reacts
spontaneously and violently explosively, so be careful. Potassium melts at 63.4&amp;deg;C, which can be done with hot tap water - remembering that
potassium is even more reactive than sodium and when it comes into contact with water the reaction is so violent that it also ignites the hydrogen
released from the water, causing an &lt;i&gt;additional&lt;/i&gt; source of explosive combustion.
&lt;/p&gt;&lt;p&gt;
Mix these two extremely safe molten metals together and you produce the alloy known as NaK. The melting point of the alloy varies with
composition, and is a minimum with a mixture of 22% sodium to 78% potassium. This mixture has a melting point of -12&amp;deg;C. So it'll stay liquid,
even in the freezer compartment of your fridge. Though any moisture whatsoever that gets into contact with it will trigger an explosion.
&lt;/p&gt;&lt;p&gt;
What use is this wonderful stuff? It's used to cool nuclear reactors! Because it stays liquid at much higher temperatures than water
(and much higher temperatures than mercury too), and won't freeze solid in the pipes at room temperature.
&lt;/p&gt;&lt;p&gt;
What use is all of this for a roleplaying game?
&lt;/p&gt;&lt;p&gt;
Hello? Incredibly dangerous explosive material? Found in large quantities in nuclear reactors? The game scenario almost writes itself!
&lt;/p&gt;

&lt;/div&gt;</description>
      <pubDate>Sat, 12 May 2012 16:05:02 +0000</pubDate>
      <guid>http://www.darthsanddroids.net/episodes/0723.html</guid>
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