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<     Episode 1964: Hatch-It Job     >

Episode 1964: Hatch-It Job

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To stay one step ahead, you should always try to anticipate the moves...

... of your team mates.

It's a truism in sports, and works just as well for an adventuring party. If you know the wizard's signature move is to toss a fireball through the doorway and slam the door shut, you really don't want to be the first one barging through the door.

By knowing with your friends are likely to be doing, you can get an upper hand on your enemies. Or at least stand a better chance of staying out of the arc of friendly fire.

Commentary by memnarch (who has not seen the movie)

I almost forgot that it's Pete playing Rey here. No checking for signs of camouflage, no IR goggles of some kind, not even listening for movement. And without a weapon on hand, I would have thought Pete would try to be extra cautious about leaving the relative safety of the crawl space or moving as fast as possible. It certainly looked like Finn and Rey weren't noticed in the chaos above. Maybe Pete isn't always playing a paranoid character with all the minmaxing optimization.

And thinking Xasha, uh, Yanni would follow a plan that actually sounds sensible? That sounds worrying for both Rey and Yanni. Rey because thinking like Jim or his characters leads to headaches. Yanni because that would mean he's running out of slack to actually escape the situations he finds himself in. I bet something else happens that has the group rejoin rather than intentionally all meeting back up. Like Rey and Finn get back to the Falcon and find Chewbacca and BB-8 trying to convince Yanni to not booby trap the last working ship so they can all safely leave.

Commentary by Keybounce (who has not seen the movie)

What exactly makes the Falcon a sensible meeting place?

At the gaming table, it's sensible because it's a player-well-known location that stands out.

In the midst of everything going on? It can't launch, it's basically a dead-end, and you'd think that a lifepod would make more sense. Heck, I don't even think it can aim its guns at things approaching. All it can do is blast a hole in the hull and...

Ah, yes. The escape ship. Ok, everyone to the Falcon. :-)

Transcript

GM: You reach a floor hatch.
Finn: Is the coast clear?
GM: The corridor above looks empty.
Rey: All right, we climb out.
Finn: We should get back to the Falcon.
Rey: What about my dad?
Finn: What’s he most likely to do?
Rey: Oh, steal someone’s identity as part of a convoluted plan to evade the gangs and the rathtars, then escape while chaos ensues around him.
Finn: Sounds like he might head to the Falcon too. It’s the most sensible meeting place.
Rey: That’s what worries me.


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Published: Tuesday, 02 March, 2021; 01:11:07 PST.
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