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<     Episode 1550: Mech (sic) and Chicken; or Los Pollos Caminos     >

Episode 1550: Mech (sic) and Chicken; or Los Pollos Caminos

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It's good to have miniatures to help the players visualise enemy forces and battles.

And although improvised figures will do, it's definitely better to have appropriate miniatures.

(Yes, we know the Spanish is terrible and doesn't mean the same thing.)

It was the first walker-type! And he apparently had no miniatures.

The poor players, having to use their imaginations while playing a tabletop RPG. Oh the humanity!

And unfortunately, the GM never saw my very, very clever suggestion of gluing some guns onto Timon. So everyone had to suffer through chickens.

With guns.

— aurilee

Something that I never realized before: Chicken miniatures.

There is no movie; this GM actually had chicken walkers, and chicken miniatures.

Chicken. Miniatures.

Never mind the deformed seal-walrus-whatever it was, where do you get chicken miniatures? Are there other farm animals yet to show up?

I find myself wondering, what would a cow standing on two legs like a meerkat look like? (Lorenda? Kria?). Oddly, I have no problem imagining that cow holding a gun.

Looking over the last two comics, I'm realizing the clear advantage of the chicken walkers: they bring in close air support. Easy to tell apart from enemy fire. Easy to tell apart from the kitchen mess.

But the whole design still seems wrong. It still seems too easy to take out one leg, and turn the main body into skeet. (Have we ever seen one of these guys self-destruct? There's always a self-destructing something in movies, right? Toss a grenade in, tie up their legs... do they self destruct? What kind of hum do they make before they go boom? There was a self-destructing speeder in the TV series, but that's not the same.)

So let's look at the soldiers. Last comic, we see a huge number of soldiers appearing with the walker. They spread out in front of the walker. This comic starts with two in the first panel, then has a lot more in the second panel.

So who is killing the soldiers, and why do we not see them shooting? It sure looks like there's a lot of bodies in the center of the last panel, but we don't see them being killed. Presumably, this is just the choice of screen captures. It sure looks like we see a soldier being shot in the last panel. But we don't see who is shooting them at all. Are they really running into a killbox?

Meanwhile, all of the other civilians have gotten out of the way. "Our heroes" are the only ones left to get into trouble.

— Keybounce

Transcript

GM: {present} That was actually the first chicken walker you guys encountered.
Sally: Ohh... Was that what it was?
GM: Yes. You just didn't get a good look at it.
Pete: Because you didn't have the miniatures back then. We had to use our imaginations.
GM: Gosh, life was so hard back then.
Ben: Yeah, and when you put chicken miniatures on the table we didn't have to use our imaginations at all...
Corey: So why did we end up with chickens?
GM: Well, obviously, because I couldn't find any two-legged cow-meerkat meeples.
Pete: With guns.


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Published: Tuesday, 19 September, 2017; 03:11:02 PDT.
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